BEUFE
- The Beat-em Up Front End!
Welcome
to the home of BEUFE.
BEUFE
is an emulator front-end, designed specifically for CAPCOM,
Mortal Kombat and Neo-Geo beat em ups. The program itself
does not emulate any of the games on the list, but instead
it uses existing emulators to run the games. The front end
is currently at the final stages of preparation.
Staff
MartyB
- Original
Concept and programing of the Front End. Its thanks to this
man that the program works and that it was originally conceived.
LordEvilElmo -
CAPCOM artwork and Sprite Ripping. This is me :-D. I have
been specifically assigned to the Marvel Games, but Most CAPCOM
sprite Rips are by me.
Loopmaster - Of
CP-Systems2
Turbo fame, Loopmaster has been busy making comic artwork
for the Darkstalkers games and also game info.
Benadanti - Benadanti
(Familiar no doubt to everyone of the RG CPS-2 Board) has
been gathering info on SNK games and is also making sprite
rips as well.
Lateralus
- Otherwise known as Solid_Steak or Eon_Blue, Lateralus runs
another Final Burn Save State Page: CPS-2
Edge !!! He's been making us a nice logo (Viewable
on the Screenshots page) and also a groovy icon.
Syous
- General Dude and a great artist. Syous currently
works on retrofakes.
Syous supplied some nice Marvel character comic art for us
to clean up...
C_Dogg
- Been working away on loads of moves lists
for you all to enjoy!...
Beta
Testers
Lcloud
- A regular poster on the CPS-2
board.
Drybonz
-
Another
regular poster on the CPS-2 board!!
TiMan
-
Another
regular poster on the CPS-2 board. (Notice a pattern here?)
Timan also runs retrofakes
(Of which Lord Evil Elmo and Syous are members), the one stop
fake info site!
Special
Thanks to:
ICQ:
Instant Messaging Service
- Without this prog, the whole project
would've taken a hell of a lot longer ;-)
News
April
15, 2002
- Nearly a year has passed since I updated this page! My gods,
I suck as a webmaster :P But nevermind, I just wanted to show
you all the next phase of the sprite ripping which I have
done... 3D characters! Taken me a while to get good enough
or confident enough to attempt these, so enjoy!
Akira
from Rival Schools
Batsu
from Rival Schools
Allen
Snyder from Street Fighter EX+
Blair
Dame from Street Fighter EX+
C
Jack from Street Fighter EX+ 2
D
Dark from Street Fighter EX+ 2
Darun
Mister from Street Fighter EX+ 2
Rock
from Soul Edge
Taki
from Soul Edge
Takes
a lot longer to do and the images & they may not look
half as clean, but at least we are completing as many games
as possible!
Kooky
3D images aside, Mike_Haggar has been helping out with our
insane roster of must do character biogs (Specifically MK)
and Loopmaster has started working on a secret feature with
MartyB! Cool Nes Pas?
June
24, 2001 -
Long time no update! Well, due to personal stuff on both mine
and MartyBs sides, BEUFE took a backseat for a while, but
now its back!
Things
are rolling along smoothly, I have uploaded a beta of BEUFE
for you all to enjoy and also the screenshots which I took
:) the anims on the Sprite Rips section of this site are all
compatable also :)
Well,
we now need your help! There are far too many games to screenshot
on my own, and far too many move lists to be written! Please
give a hand by mailing
me or MartyB until then! Signing off and enjoy!
June
24, 2001 -
Loads to report today! A lot of finishing touches were added
to BEUFE recently and any bugs with the program have nearly
all been ironed out! Huzzah! I have been making some lovely
artwork for the emu and re-doing the sprite rips with my new
found knowledge :) Loopmaster has been busy making character
bios and game descriptions, all of which are really cool!
Lateralus has provided us with a logo for the front-end (I'll
upload it once I recieve it! lol!) and a really nifty icon,
which actually makes the program look a hell of a lot more
professional for some reason....
Oh,
the program is now windowed, meaning you can move it about
the place :-D
Heres
a lovely pic to whet your apitite!
June
20, 2001 - As
with before, everything is progressing very nicely and some
really nifty extra features have been added. The moves list
(Although in preliminary programming) has been added, and
we are looking for someone to help with a graphical interface
for it. A filter has also been added to allow you to filter
the characters by game in the character section and I have
cleaned up and super optimized the screen shots (From 1.5Mb
to 250Kbs! Damn I'm getting good at this). Loopmaster has
also been a busy young lad making great looking crisp CPS-2
Comic art.
June
17, 2001 - Well,
I thought that you would all like to know how the program
is progressing. It is coming along brilliantly and the 4th
July release date is nearing with everything on schedule.
I have finished 2 sprite rips per character, so you can either
pick and mix or have more than one character. Benadanti has
supplied a full games list for neo-geo games, Loopmaster has
made some great artwork for the Streetfighter/darkstalkers
comic images, as well as character historys. MartyB has been
slaving away improving the GUI and the user friendliness of
the emu launching screen and generally being a cool dude and
sorting everything out.
Theres
very little to finish on the CAPCOM side of things :)
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